NeuroEdge Training
Field Training
Device Challenges
Reaction Time
ROUND 1/5
TAP TO START
Processing Speed
NUMBER SEQUENCING
Find and tap numbers 1–25 in order as fast as you can.
Time Limit
Processing Speed
0.0s
0%
FIND NEXT
1
Visual Tracking
ROUND 1/6
TRACK THE TARGET
One ball will be highlighted. Track it as all balls move — then tap the one you were tracking.
Stroop Inhibition
STROOP CHALLENGE
A color word appears in a different ink color.
Tap the INK COLOR — not the word!
🏟 FIELD MODE
Place the device where the athlete can see it. Each round, a color word flashes — athlete reacts physically based on the INK COLOR. Coach confirms correct/wrong.
Speed Level
Duration
Assign responses (example)
RED
BLUE
GREEN
YELLOW
Map each ink color to a physical movement before starting.
Field Stroop
0:00
🏟 FIELD MODE
A math problem flashes on screen. The answer reveals briefly — athlete reacts physically to ODD or EVEN. No device interaction needed.
Speed Level
Duration
Math Operations
Color Coding
Assign responses
ODD → LEFT
EVEN → RIGHT
Customize with your own movement cues before starting.
Field Math
0:00
ODD → LEFT
EVEN → RIGHT
= ?
REACT TO THE PROBLEM
🏟 FIELD MODE — HANDS FREE
A colored arrow flashes on screen. Athlete reacts physically — move in the arrow's direction, or respond based on color, or both. Fully automatic.
Speed Level
Duration
Arrow Directions
Arrow Colors
Stroop Mode
Additional Overlays
Color Arrow
0:00
REACT TO THE ARROW
Simon
ROUND
0
WATCH THE SEQUENCE
0
Best
0
This Game
Trivia Recall
CHOOSE A CATEGORY
Cone Sprint
🏟 FIELD MODE — HANDS FREE
A cone color flashes on screen. Athlete sprints to that cone. A rest interval follows before the next stimulus.
Active Cones
Rest Interval
Duration
Cone Sprint
0:00
0
REPS
Continuous Performance
CONTINUOUS PERFORMANCE
Letters flash one at a time. Tap only when you see the target. Ignore everything else.
Target Letter
Speed
Duration
CPT
0:00
TAP WHEN YOU SEE
X
0
Hits
0
Misses
0
False Alarms
SESSION COMPLETE
Get ready…
3